Scrap Boot
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FIELD FILE

Scrap Boot — Field File

Sector 7 landfill. Five thousand bundles on the books, one thousand on the table. Every bundle is 0.001 BNB; what changes is how much $SCRAP it carries. Hit 400 and the grid connects — the rest is burned.

1. The site

  • A meme project on BNB Smart Chain. 5,000 bundles total, 1,000 in this round, 0.001 BNB each.
  • The gate. You need a Binance Agent ID — an on-chain .ai name. Ten bundles are booked against the name, not the wallet.
  • Four batches of 250: scrap pile, chop shop, black market, factory. The price never moves; what changes is the payload — 200k, 180k, 160k, 140k $SCRAP per bundle.
  • No skipping. A batch opens once the previous one is half sold (unlockBps = 5000).
  • Launch. The round ends when all 1,000 bundles are gone, or at 400 bundles — whichever comes first.

2. Material

  • What it is: Scrap Boot / $SCRAP, BEP-20, 18 decimals.
  • Contract: published after deployment.
  • How much: 1,275,000,000 — 850,000,000 for salvage, 425,000,000 for the grid.
  • How it's made: all of it, once, at deployment. There is no mint function. Whatever isn't claimed is burned when the round closes, so the number only falls.
  • Tax: 0 — no tax on buy or sell.
  • Where the money goes: 80% of raised BNB seeds the pool; the other 20% covers maintenance. The LP is held by the team — see the last line of Risk.

3. Salvage

Batch Qty Unit price $SCRAP per bundle
Scrap pile2500.001 BNB200,000
Chop shop2500.001 BNB180,000
Black market2500.001 BNB160,000
Factory2500.001 BNB140,000
Total1,0000.001 BNB—
  • Ten bundles per ID, all batches together.
  • A batch opens at half of the previous one.
  • Launch condition: sold out, or 400 bundles. Either way the round closes, the pool opens, and every unsold bundle is burned — not circulating, not refunded.
  • At the 400 line (250 scrap pile + 150 chop shop): 0.4 BNB raised, 77,000,000 $SCRAP sold.
  • No promise of later rounds: the remaining 4,000 bundles are locked in the contract. The team may issue again in the future, but this round promises nothing.

4. Grid

  • Pool BNB = 80% of raised BNB. Pool tokens = half of the $SCRAP actually sold. Both go into PancakeSwap V2.
  • At the 400 line: 0.32 BNB + 38,500,000 $SCRAP, an opening price near 8.3e-9 BNB per token against a 5.2e-9 average.
  • Unsold $SCRAP is burned, not refunded. If nobody paid, there is no pool to seed.
  • The LP is held and maintained by the team; the exact wording sits in Risk, last line.

5. Boundaries

  • Independent project. Not affiliated with Binance, SPACE ID or PancakeSwap; it only calls their public contracts.

6. Contracts

Contract What it does
ScrapSale Four batches, 80/20 split, close-and-burn, seeding (seedPool)
ScrapToken BEP-20, fixed 1.275B supply; zero tax; the pair address is written once, at seeding
PancakeSwap The market. Called by ScrapSale at seeding.
  • No proxy, no upgrade path. Once deployed, the logic is the logic.

7. Risk

  1. This is a meme token, not investment advice. No principal protection, no buyback, no refund.
  2. No refunds. Participants carry the full risk.
  3. No promise of later rounds, no exchange listing, no market making or price support.
  4. Before deployment, every address, balance and progress figure on this site does not exist yet.
  5. Liquidity is held and maintained by the team; the team may adjust the size of the pool as the project moves.

8. Terms

  • Bundle — the smallest unit you can claim: 0.001 BNB, 140k–200k $SCRAP depending on the batch.
  • Batch — one of four, 250 each; a batch opens at half of the previous one.
  • Launch line — 400 bundles. Reach it and the round closes, the pool opens.
  • Close — stop salvage and burn what's left; close().
  • Seed — open the pool, start trading; seedPool().
  • LP — the PancakeSwap liquidity token, held and maintained by the team.

Not investment advice. $SCRAP is a meme token and can go to zero; spend only what you can lose. Until deployment, none of the addresses above exist.